
JESTIN JOSE
3D ARTIST



COMPLETED PROJECTS
Orbx
Melbourne International Airport
Collaborated with the Orbx team on this MSFS project, creating a range of assets including hangars, railway station structures, and terminal components, ensuring high-quality, game-ready results.

Landmarks Melbourne City Pack Collaborated with the Orbx team to create Melbourne city landmark buildings, delivering 20+ game-ready assets for a 200-building pack.

YPPH Perth International Airport Contributed to an MSFS project with the Orbx team by creating multiple assets, including hangars, railway stations, and terminal components, delivering polished, game-ready results.

EGLC London City Airport
Worked alongside the Orbx team on this Microsoft Flight Simulator project, developing a variety of assets such as hangars, railway station structures, and terminal elements, all optimized for high-quality, in-game performance.

Landmarks Detroit City Pack
As part of a collaboration with Orbx, I created 15+ game-ready Melbourne landmark assets for inclusion in a 52-building city pack.

Landmarks Dublin City Pack
Delivered 14 Landmarks Dublin assets in collaboration with Orbx for a 60-building game-ready city pack.

YBBN Brisbane International Airport
Worked alongside the Orbx team on this Microsoft Flight Simulator project, developing a variety of assets such as hangars, appartments and terminal elements, all optimized for high-quality, in-game performance.

Landmarks Perth City Pack
Worked alongside the Orbx team on this Microsoft Flight Simulator project, creating 33 landmark buildings.

FeelThere
KIAD Washington Dulles International Airport
Responsible for modeling and PBR texturing all buildings in this project, including terminals, hangars, and various airport facilities. This airport released both MSFS and Tower sim

PHNL Honolulu Airport
Created this airport for Tower sim 3 projects. Responsible for modeling and PBR texturing all buildings in this project, including terminals, hangars, and various airport facilities.

SBGR São Paulo International Airport
Created this airport for both MSFS and Tower sim 3 project. Responsible for modeling and PBR texturing all buildings in this airport, including terminals, hangars, and various airport facilities.

KORD Chicago O’Hare International Airport
Created this airport for both MSFS and Tower sim 3 project. Responsible for modeling and PBR texturing all buildings in this airport, including terminals, hangars, and various airport facilities.

LFPG Paris Charles de Gaulle Airport
This is a complex airport Created for both MSFS and Tower sim 3 project. Responsible for modeling and PBR texturing all buildings in this airport, including terminals, hangars, and various airport facilities.

Axonos
KRIC Richmond International Airport Contributed to a project with the Axonos team by creating all buildings, including terminals, hangars, and control towers, delivering polished, game-ready results.
