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Designing 3D game props, vehicles, weapons, buildings, characters and environments is a detailed process that begins with strong reference gathering and accurate modeling. UV mapping, texturing, and optimization bring assets to life while ensuring real-time performance. Close collaboration with the development team keeps everything aligned with the game’s vision, resulting in high-quality assets that enhance both realism and gameplay experience.

VEHICLES

front view.jpg
Back view.jpg
Flight-1.jpg
missile longer.jpg
Signal vehicle.jpg
Flight-2.jpg
Tanker-.jpg

PROPS / WEAPONS

2.jpg
gun.jpg
Flight_Doors.jpg
Fire Hydrant.jpg

STYLIZED SCI-FI 

13.jpg
3.jpg
14.jpg
4.jpg
5.jpg
10.jpg
1.jpg
11.jpg
12.jpg
Stylized Helecopter.jpg
2.jpg

BUILDINGS / ENVIRONMENTAL ASSETS

2.jpg
5.jpg
Building_01.jpg
6.jpg
Tent.jpg
Wooden_House.jpg
Gas sation02.jpg
Wooden_House_2.jpg
Rock.jpg
Environment.jpg
Military.jpg
Gas sation.jpg
bus stop.jpg

CHARACTERS

ch-1.jpg
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